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Silent hunter 3 release
Silent hunter 3 release










silent hunter 3 release
  1. #Silent hunter 3 release mod
  2. #Silent hunter 3 release Patch
  3. #Silent hunter 3 release mods
  4. #Silent hunter 3 release download

#Silent hunter 3 release download

LSH3 V5.1 - Edition 2010 is now available for download on our servers: More information about installing GWX can be found in the Support section.Please be aware of the new order of the news within the post! We have found that running Silent Hunter 3 and GWX with less than the recommended configuration can result in choppiness and low frame rates (frames per second), and can occasionally result in freezing or locking up your game. Use the Silent Hunter 3 Detection Tool to determine whether your system meets these requirements. The Grey Wolves team suggests your computer meets the recommended system configuration requirements for Silent Hunter 3.

#Silent hunter 3 release Patch

  • The latest patch (1.4b) installed (please read the GWX3 GOLD installation instructions in the Support section).
  • #Silent hunter 3 release mods

  • A clean installation of Silent Hunter 3 (no other mods installed).
  • silent hunter 3 release

    The GWX Team gives special thanks to 'onelifecrisis' ('OLC') for his assistance with the integration and adjustment of his environmental modifications to ensure the correction of the horizon demarcation issue present in GWX and other available 16 kilometer visibility mods prior to his involvement.

  • Summary of Legacy Features included from earlier GWX versions.
  • A complete list of changes can be found in the 'GWX 3.0 Changelog.txt' text file that is installed with the add-on. The above is a summary of the changes in GWX3 Gold.

    silent hunter 3 release

  • Adjusted radio message dates for U-488 re-supply U-boat and Operation Cerberus.
  • Museum text adjustments by 'bigboywooly' for:.
  • silent hunter 3 release

    Corrected location of Brunsbüttel and Holtenau by 'bigboywooly'.Type XIV U-boat ('milchkuh') caustics corrections by 'Privateer'.VIIC/Turm 2 reflection fix by 'Reece' with adjustments by 'Privateer'.Adjusted draft of the Coal Tender to remove sinking ship bug.Fixed error in ge_menu.txt where Memel was listed instead of Königsberg.Fixed 7th flotilla entry/exit dates from Königsberg causing opposing base change messages.Fixed bug where Type VIIC/42 radar was destroyed upon starting game.Fixed missing second Calais harbor showing on map.Incorporated small hotfixes to GWX V2.1 by 'bigboywooly':.U-boat distress radio messages by 'von Hally' and 'Danurve'.Added 'Lehmann International News' by 'Wreford-Brown' - radio messages that inform you of events during WW2.Interior views now slant according to the dive angle, based on original work by 'Anvart' and enhanced by 'Vickers03'.Added replacement Georgios Averof armored cruiser by 'vonDos'.Increases the rate at which the weather changes, resulting in shorter and more frequent periods of stormy weather and clear weather over the course of a patrol.

    #Silent hunter 3 release mod

    Minor updates to the Type VII Open Hatch mod.Now opens the bulkhead hatch between the command room and radio room in the Type IX and Type XXI U-boats.Integrated the original wave textures from GWX.The new environment mod in GWX3 contains the following small fixes and adjustments by 'Ref' and 'Kpt.Many other environment and lighting fixes.competence level of the crew), which increases as the war progresses. Visual sensors of all non-player units are also affected by the unit's veterancy (i.e.These changes mean that surface attacks are very much a possibility early in the war (pre-radar) Visual sensors of all non-player units (ships, planes, etc.) are greatly affected by visibility levels at night - and also by your U-boat's speed and visible profile.Darker light levels at night (based on time of day, time of year and geographic location).Improved sky textures, fog, lighting and reflections.If you're unfamiliar with OLC's Environment mod, it includes: In GWX 3.0 we have blended OLC's awesome mod with elements of our own work that we wanted to retain. He has also largely removed the unrealistic polygon effect from the waves present in ALL other environmental mods. Environment 2.4.3 mod by 'onelifecrisis' - a MAJOR breakthrough in SH3 environmental modding! OLC was the first modder to definitively solve the horizon defect inherent in other 16km environment mods.You may very well play for years and not see everything we have changed! This final release for SH3 gives you ALL the hundreds of features and fixes from previous GWX versions in one single installer - PLUS: Environment improvements:












    Silent hunter 3 release